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Showcursor Not Working Unity

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Comment Add comment · Show 2 · Share 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster We are making improvements to UA, see the list of changes. Although we cannot accept all submissions, we do read each suggested change from our users and will make updates where applicable. void OnApplicationFocus(bool focus){ Screen.showCursor = false; } Comment Add comment · Share 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators have a peek at this web-site

Scripting API History Removed in version 5.4.1p3 Property showCursor has been deprecated. If you get through the level and return to the Start screen, the cursor remains hidden even though I need it to be visible. Comment Add comment 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all Have you checked it in the build to see if it works?

Unity Cursor.visible Not Working

public bool cursorOn; void Start() { cursorOn = true; } void Update() { if(cursorOn == true) { ShowCursor(); } else if(cursorOn == false) { HideCursor(); } } void ShowCursor { Cursor.visible etc. There must be something external to unity that interferes during production. When I build the game and run it, the mouse shows up properly for the first time that you use the Start screen.

After the Start screen, the cursor is hidden in the game. Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset In the Unity Editor, pressing ESC makes the cursor appear. Unity Hide Cursor In Game Your answer Hint: You can notify a user about this post by typing @username Attachments: Up to 2 attachments (including images) can be used with a maximum of 524.3 kB each

Comment Add comment · Show 2 · Share 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Follow this Question Answers Answers and Comments 6 People are following this question. Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset http://answers.unity3d.com/questions/387498/screenshowcursor-false-is-not-working-pc-w7.html Get early access to our Google Daydream Technical preview.

And makes more sense to do it this way. Hide Cursor Unity to some variable that may change and/or have a different value in the Inspector? If you are a moderator, see our Moderator Guidelines page. Even with lockCursor and showCursor off.

Lock Cursor Unity

The only stuff I could find online was exactly what I tried, but it didn't work. http://answers.unity3d.com/questions/284179/screenshowcursor-does-not-always-work.html If you are a new user, check out our FAQ for more information. Unity Cursor.visible Not Working Working with Unity is often hard work. Cursor.visible Unity Thank you.

Start? Comment Add comment · Share 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable When the player presses escape, the game pauses. Bizarro bug. Unity Show Cursor

https://docs.unity3d.com/ScriptReference/Cursor-visible.html void Start() { Cursor.visible = true; } That doesn't work, so I tried something like this instead. If you are a new user, check out our FAQ for more information. Follow this Question Answers Answers and Comments 10 People are following this question. Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset

If you are a moderator, see our Moderator Guidelines page. Unity 5 Cursor.visible Not Working We are making improvements to UA, see the list of changes. Wolfram · Jan 25, 2013 at 12:38 PM 0 Share More info please.

Follow this Question Answers Answers and Comments 30 People are following this question.

Unity is the simplest engine you could imagine. Related Questions Can anyone translate this to C# (Change cursor appearance) 1 Answer Lock mouse position with a Rect, possible? 1 Answer Particle Emitter from moving object to cursor location 1 Related Questions Show Cursor in Menu 1 Answer Standalone problem with cursor 1 Answer Cursor not shown after changing scene 1 Answer Why not showing up 1 Answer Can anyone translate Does this only occur during the editor?

If you are a moderator, see our Moderator Guidelines page. I've tried to remedy this by putting Screen.showCursor = true; in both the Start() and OnGUI() functions on an object in my Start level, but the cursor stays hidden. For troubleshooting common problems with Unity 5.x Editor (including Win 10). If you're 100% sure the code is actually running (e.g., you put it in a Start function and made sure to spell that "Start" and not "start"--might seem silly but it's

Hello, I am curious as to why I can't figure this one out. But it does not!! To help users navigate the site we have posted a user guide. getyour411 · Sep 16, 2013 at 05:29 AM 0 Share Could you do a test build and try it?

My followup question is, is there a way to manually refresh the status of the cursor (whether it is shown or not)? Here for example that script order "Screen.showCursor = false;". Not sure why my ! If you are a new user, check out our FAQ for more information.

That is, I've never seen it not work. Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / 0 Question by absameen · Jul 14, Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset Login Create account Language Chinese Spanish Japanese Korean Portuguese Ask a question Spaces Default Help Room META Moderators Topics Questions Users Badges Home / 2 Question by rezilausiv · Feb 14,

Read more about it here. Login Create account Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Navigation Home Unity Industries Showcase Learn Community Forums Answers Feedback Issue Tracker Blog Evangelists User Groups Get Unity Asset Click here for more details! Related Questions Rotate OBJECT to face mouse cursor for x/z based top down shooter 4 Answers Standard Assets First Person Controller hiding cursor after changing scenes 1 Answer unity 5.2 how

I have one scene acting as a main menu. For troubleshooting common problems with Unity 5.x Editor (including Win 10). Comment Add comment 10 |3000 characters needed characters left characters exceeded ▼ Viewable by all users Viewable by moderators Viewable by moderators and the original poster Advanced visibility Viewable by all We are making improvements to UA, see the list of changes.

However, sometimes the cursor will not hide when Screen.showCursor is set to false. Become a closed-alpha partner on the new Facebook games platform.